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the rules
1. Field of PlayThe dimensions of the pitch are 40x20 m (132 x 66 ft) indoors and 60 x 30 m (197 x98 ft) outdoors, divided into two equal zones. The ratio of length to width is 2:1.
2. MarkingThe whole field of play is marked out by clearly visible tapes. They must be fixed flat and straight on the ground.The penalty spots must be marked at a distance of 2 1/2 m (8 1/5 ft) in front of the posts as seen from the centre of the pitch.
3. PostsThe posts are positioned on the longitudinal axis of the pitch at a distance from the ends equal to 1/6th of the length of the pitch. The posts are rounded and can consist of solid wood or metal tube with an external diameter of 4 1/2 - 8 cm.They are fixed perpendicularly in or on the ground and may not protrude above the baskets.
4. BasketsA cylindrical bottomless basket is fitted to each post. The basket must face towards the centre of the pitch and its top edge must be everywhere 3 1/2 m (11 1/2 ft) above the ground. They are 25 cm (10 ins) high and have a inner diameter of 39-41 cm (15 3/8 - 16 1/8 ins). The rim (top edge) of the basket has a width of 2-3 cm (about 1 inch). The basket are made of osier twigs or of rotan. They must be similar and of one colour; preference is given to hard yellow.
5. BallKorfball is played with a round ball N0 5 which consists of a rubber pneumatic bladder in an outer casing made from leather or synthetic material.
6. PlayersA. Number and positionEach team consists of four male and for female players, of whom two male and two female players are placed in each zone.
B. Incomplete teams
C. Substitution of players
7. CaptainOne player of each team is captain. He/She wears a clearly visible band on the upper part of his/her left arm. He/She represents the team and is responsible for the proper conduct of his/her players. He/She informs the referee of any change in the team.
8. RefereeThe referee controls the games. Their task is:A. To decide the suitability of the weather, pitch and material; B. To enforce the rules. The referee punishes the infringements of the rules, except when the punishment would be to the disadvantage of the non-offending side ("advantage rule"). the ref takes action when one side obtains an unfair advantage from circumstances outside the game. The ref decides in cases of doubt.
C. To indicate the starting, stopping and restarting of the games by means of blowing a whistle. To start or restart the game, the referee blows their whistle as soon as the player taking the throw is ready and all the requirements (19 and 20) are satisfied.
D. In case of misbehaviour the referee can warn the player formally, which he does by showing him a yellow card. They can send the player off by showing him a red card. During a match the referee must not give more than two formal warnings to the same player; should this player misbehave a third time, then they must be sent off. Misbehaviour includes striking, punching, kicking or intentionally running down of an opponent; repeated infringements of the rules, especially after a warning; the deliberate moving of the post during a shot; the utterance of insults, no matter to whom addressed.
9. TimekeeperIf at all possible, the referee will appoint a timekeeper, whose duty it is to warn the referee just before the end of each half of the game.
10. LinesmenIn each match there are two linesmen, whose duty it is to make sure whether the ball is 'out' and to draw the attention to any foul made in their vicinity.
11. DurationA match must not last longer than 2 x 30 minutes with 5 to 15 minutes interval.
12. GoalsA goal is scored when the ball has fallen completely through the basket. A goal stands even when the referee has previously blown for an infringement committed by a defender, provided the ball had left the hands of the shooting attacker at the moment of whistling and was outside the reach of one of the defenders. The team scoring most goals wins the match.
13. Line-upA. Choice of line-up and zonesThe home team chooses the basket into which they will shoot up to half time. They arrange their players in the two zones and the visiting team arranges their side accordingly.
B. Change in line-up
14. Change of zones and change of endsAfter every two goals the players move to the other zone and change function; defenders become attackers and vice versa. At half time there is a change of ends.15 Throw-offThe throw-off is taken by a player in the attacker near the centre of the pitch at the start of the games, at the start of the second half and after every goal. In the first case the throw-off is taken by the home team, in the second case by the visiting team and in the last case by the team against which the goal has been scored. The same stipulations apply as for a free pass (see 19).
16. Infringements of the rulesDuring the game it is prohibited:
A. To touch the ball with leg or foot.
C. To take hold of the ball in a fallen position.
D. To run with the ball. 1. When seizing the ball the player stands at rest: in this case they may move one leg at will, provided the other one remains in its place. Turning on the latter however is permitted.
2. When seizing the ball the player is running or jumping: they stop first and
afterwards passes the ball. The principle is that after seizing the ball, they
have immediately and fully tried to come to a stop. After coming to a stop, the
same rules apply as mentioned under 1. 2. When tapping the ball along whilst running alongside it ('dribbling');
Solo-play is not punishable: ii. When the avoidance of co-operation was not intentional (examples: a player passes the ball to another player, but the latter fails to catch it; when contesting the ball with an opponent a player is not able to seize the ball right away, but taps it along and seizes it afterwards).
F. To hand the ball to another player of the same team;
G. To delay the game unnecessarily.
H To knock, task or run the ball out of an opponent's hand;
J. To hinder an opponent in possession of the ball excessively; 1. Hinder their opponent in the free use of their body by blocking the arms instead of the ball; 2. Beat the ball or hit the throwing arm i.e. the hindering arm or hand must not move towards the ball at the instant of contact.
K. To hinder an opponent of the opposite sex in throwing the ball;
M. To play outside one's zone;
N. To shoot from a defended position 1. They must be within arm's length of the attacker and they must be facing him; the distance must be so close, that the defender can touch the attacker without having to bend forward; 2 They must actually try to block the ball; 3. They must be nearer to the post than the attacker.
O. To shoot after cutting past another attacker
Q. To shoot when one plays without a personal opponent;
R. To influence a shot by moving the post;
S. To take hold of the post when running, jumping or in order to move away quickly;
T. To violate the conditions laid down for a free pass or penalty.
17. Out-ballThe ball is out, as soon as it touches a boundary line of the pitch, the ground, a person or an object outside the pitch. The ball is also out, when it touches the ceiling or an object above the pitch. In the case of an out-ball, a free pass is awarded against the side who touched the ball last.
18. Referee-throw ('throw-up)When two opponents seize the ball simultaneously, the referee will stop play and will throw the ball up. For this purpose they choose two players from the zone concerned, who must be of the same sex and if possible of about the same height. The other players observe a distance of 2 1/2m (8 1/5 ft) and may only touch the ball after one of the two selected players has touched the ball or after the ball has been in contact with the ground. Shooting directly from the throw-up is not allowed.
19. Free pass
A. When to award a free pass:
B. Place of the free pass:
C. How to take a free pass: All other players must keep a distance of a least 2 1/2 m (8 1/5 ft) until the free pass has been taken. The latter stipulation is cancelled for the opponents as soon as the taker of the free pass moves the ball. If the free pass is not taken within 4 seconds, a free pass is awarded to the other side.
20. Penalty
A. When to award a penalty:
B. Place of the penalty:
C. How to take a penalty: If necessary, the first as well as the second half of the game will be prolonged for the taking of a penalty.
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2008-05-12
00:00:00 - SASSAF
19:00:00 - GIG: THE METROS
2008-05-13
SASSAF
19:30:00 - GIG: WEDNESDAY 13
21:00:00 - BAR EVENT: LIFT OFF
22:00:00 - DISCO: THE SPORTS LCR
2008-05-14
SASSAF
19:30:00 - GIG: ONE NIGHT ONLY
19:30:00 - GIG: THE AUSTRALIAN PINK FLOYD - BEST OF 'THE WALL' EUROPEAN TOUR
2008-05-15
SASSAF
19:30:00 - GIG: JIMI JAMISON - CANCELLED!
19:30:00 - FILM: American Gangster
2008-05-16
SASSAF
17:00:00 - BAR EVENT: WINE'D DOWN FRIDAYS
22:00:00 - CLUB: 80S NIGHT + MOTOR CITY MAGIC
2008-05-17
SASSAF
21:00:00 - BAR EVENT: LIFT OFF
22:00:00 - CLUB: MELTDOWN + BRITPOPPIN
22:00:00 - DISCO: CLUB RETRO
2008-05-18
SASSAF
19:00:00 - GIG: ROBIN TROWER
19:00:00 - GIG: GUILLEMOTS
19:30:00 - BAR EVENT: THE QUIZ
2008-05-19
SASSAF
19:30:00 - GIG: AMY MACDONALD
2008-05-20
SASSAF
19:30:00 - GIG: LITTLE MAN TATE
21:00:00 - BAR EVENT: LIFT OFF
22:00:00 - DISCO: THE FASHION DISASTER LCR
2008-05-21
SASSAF
00:00:00 - The Late Shift
19:30:00 - GIG: SKINDRED
2008-05-22
SASSAF
19:30:00 - GIG: PUBLIC ENEMY
19:30:00 - FILM: Definitely, Maybe
20:30:00 - BAR EVENT: KARAOKE
2008-05-23
SASSAF
17:00:00 - BAR EVENT: WINE'D DOWN FRIDAYS
2008-05-24
SASSAF
21:00:00 - BAR EVENT: LIFT OFF
22:00:00 - DISCO: THE A LIST W/ HARMONY
22:00:00 - CLUB: MELTDOWN (INDIANA JONES THEME) + PLAY
2008-05-25
SASSAF
19:00:00 - GIG: TERRORVISION - 4 DAYS IN MAY TOUR
19:30:00 - BAR EVENT: THE QUIZ
2008-05-26
SASSAF
2008-05-27
SASSAF
19:30:00 - GIG: JOE LEAN AND THE JING JANG JONG
21:00:00 - BAR EVENT: LIFT OFF
22:00:00 - DISCO: THE BAYWATCH BEACH PARTY
2008-05-28
SASSAF
19:30:00 - GIG: MINISTRY
2008-05-29
SASSAF
19:30:00 - GIG: THE WEDDING PRESENT
19:30:00 - FILM: No Country for Old Men
20:30:00 - BAR EVENT: GUITAR HERO TOURNAMENT
2008-05-30
SASSAF
17:00:00 - BAR EVENT: WINE'D DOWN FRIDAYS
22:00:00 - CLUB: NON-STOP 90S
2008-05-31
21:00:00 - BAR EVENT: LIFT OFF
22:00:00 - CLUB: MELTDOWN + WRAITH
22:00:00 - DISCO: NOW 90s VS CLUB RETRO
Mon 12 May
Fri 16 May
Fri 16 May
Sat 17 May
Sat 17 May
Tue 22 Apr
Tue 22 Apr
Tue 22 Apr
Tue 15 Apr
Tue 15 Apr
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